Clarins – Réalité augmentée en boutique

  • Project director
  • 3D modeling, animation, integration
  • Client : Université de Lyon, Phd Lénaïc Cadet,
  • Production : VR-Connection
  • Réalisation : Régis Boissenin, Thomas Fugier

Developing UX and Graphics for an experimental VR experience that is used in research to analyse user experience.

The app analyze eyes, head, body and hand movements, hearth beat rate, and various other factors to determine the sensation the user is feeling facing various stimulis, in multiple conditions.

The researches were made for 2 years, and the results are publicated here : https://www.sciencedirect.com/science/article/abs/pii/S1071581920301087

https://www.sciencedirect.com/science/article/abs/pii/S1071581920301087