XR Development
Conception and development of high-performance immersive VR/AR/XR experiences using Unity & Unreal Engine.
IMMERSIVE EXPERIENCE
ARCHITECT · LEAD 3D
BASED IN FRANCE
Régis Boissenin, creative technologist
Inversive XR
Studio management, XR content design, and production strategy. Orchestrating high-end immersive visions.
VR CONNECTION
Advising organizations on XR integration and needs assessment. Specifications, scripts, and user flows. Managing end-to-end XR creation.
Excurio
Leading 3D art production for narrative-driven immersive experiences and large-scale VR environments (Free-roaming).
VR Connection
Immersive content design, XR consulting, 3D Technical Art, and Unity C# development. Steering complex innovation projects.
Kiss the Future
Technical & creative direction for commercial AR/VR apps. Bridging Game Design, UX, and Storytelling.
Freelance / Global
3D modeling, texturing, and animation for indie games and serious gaming across USA, Korea, Egypt, Germany.
Ubisoft / Magnificat
Working on vehicles and environments for Ubisoft. Real-time previsualization R&D for movie sets.
Cezure / Emilune
Lead artist for movies and concept designer for games. Modeling, animation, and level design.
What I bring to immersive projects, from first concept to final delivery
Conception and development of high-performance immersive VR/AR/XR experiences using Unity & Unreal Engine.
Optimization of real-time 3D pipelines, complex shaders, and visual fidelity management for mobile/VR constraints.
Strategic vision for transmedia projects, bridging narrative storytelling with technological innovation.
Technical direction of multidisciplinary teams to deliver small and large-scale projects.
From scoping your needs to final specifications, and from architecture to production.
Collaborations with brands and innovation-driven companies
Ready to push what's possible? One message is enough to start the next large-scale digital adventure.
Régis Boissenin, creative technologist